This is what a real game looks like kiddies. In Hikaru no Go, Sai, the ghost returns in search of the divine move. A divine move is one that is not obvious, original, and turns a losing effort into a winning one. It is a tesuji on a global scale.
There are very few recognized divine moves in the history of Go. Here is one such move. Honinbo Shusaku, generally recognized as the greatest ever to play the game, only played this one. It is known as "the ear-reddening game" because his opponent, Gennan Inseki's ears turned bright red after Shusaku played the move. The move is the jump into the middle. It created potential framework in multiple directions. Anyway, this is how the game should be played.
Wednesday, April 9, 2008
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